[C#] sometimes starts with 25 FPS and sometimes 60Blitz3D SDK Forums/Blitz3D SDK Programming/[C#] sometimes starts with 25 FPS and sometimes 60
sometimes, when i hit compile&run, my demo starts with regular 60 FPS and sometimes it starts up with just 25 FPS, so i have to run a couple of times before it starts with the right foot off.
i'm using stencil shadows and particles code from the devil engines. why is that so? is that a bug?
anyone experienced this before?
edit: found out that it can be avoided by disabling the VS hosting process. hopefully... if that is the bug, i'm sorry to post here, otherwise, please check the code
otherwise, please check the codeSince this product is no longer being sold, you may be on your own if there is indeed a bug with the SDK.
| Under what license is the product redistributed then? Can we redistribute the "blitz3dsdk.cs" file then or only the dll? can we make wrappers? |