Home
Products
Community
Manuals
Contact
Login or Signup

[C#] sometimes starts with 25 FPS and sometimes 60

Blitz3D SDK Forums/Blitz3D SDK Programming/[C#] sometimes starts with 25 FPS and sometimes 60

Devils Child(Posted 1+ years ago) #1
hello,

sometimes, when i hit compile&run, my demo starts with regular 60 FPS and sometimes it starts up with just 25 FPS, so i have to run a couple of times before it starts with the right foot off.

i'm using stencil shadows and particles code from the devil engines. why is that so? is that a bug?

anyone experienced this before?
edit: found out that it can be avoided by disabling the VS hosting process. hopefully... if that is the bug, i'm sorry to post here, otherwise, please check the code


GaryV(Posted 1+ years ago) #2
otherwise, please check the code
Since this product is no longer being sold, you may be on your own if there is indeed a bug with the SDK.


Devils Child(Posted 1+ years ago) #3
Under what license is the product redistributed then? Can we redistribute the "blitz3dsdk.cs" file then or only the dll? can we make wrappers?