Blitz3D Docs -> EntityType
EntityType entity,collision_type[,recursive]
Parameters:
entity - entity handlecollision_type - collision type of entity. Must be in the range 0-999.
recursive (optional) - true to apply collision type to entity's children. Defaults to false.
Description:
Sets the collision type for an entity.A collision_type value of 0 indicates that no collision checking will occur with that entity. A collision value of 1-999 will mean collision checking will occur.
See also: Collisions, GetEntityType, EntityBox, EntityRadius.
Comments
None.
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