BlitzPlus Docs -> LoopSound
LoopSound sound_variable
Parameters:
sound_variable = variable previously assigned with a LoadSound command.Description:
This command sets up play back a sound file (.WAV or .MP3) in an endless loop (like for background music). You must load a variable with a sound file using the LoadSound command. Use a Global variable to ensure your sound loop can be played from anywhere in your program. Note: This command doesn't actually PLAY the sound loop, just sets it up for looping. You still need to execute the PlaySound command to hear the sound.Example:
; Assign a global variable for the sound loop
Global sndMusicLoop
; Load the sound loop file into memory
sndMusicLoop=LoadSound("sounds/loop1.wav")
; Set the sound loop
LoopSound sndMusicLoop
PlaySound sndMusicLoop
Comments
None.
BlitzPlus Manual Forum
Blitz3D Equivalent Command




