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BlitzPlus Docs -> 2D - A-Z -> R -> Rect

Rect x, y, width, height, solid

Parameters:

x = x coordinate to begin drawing the rectangle
y = y coordinate to begin drawing the rectangle
width = how wide to make the rectangle in pixels
height = how tall to make the rectangle in pixels
solid = 0 or False for unfilled and 1 or True for filled

Description:

This command will draw a rectangle in the current drawing Color starting at the location specified. The last parameter determines if the rectangle is filled or just a 'box'.

Example:

; Flip/Backbuffer()/Rect Example

; Set Graphics Mode
Graphics 640,480

; Go double buffering
SetBuffer BackBuffer()

; Setup initial locations for the box
box_x = -20 ; negative so it will start OFF screen
box_y = 100

While Not KeyHit(1)
Cls ; Always clear screen first
Rect box_x,box_y,20,20,1 ; Draw the box in the current x,y location
Flip ; Flip it into view
box_x = box_x + 1 ; Move the box over one pixel
If box_x = 640 Then box_x=-20 ; If it leaves the Right edge, reset its x location
Wend 

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