BlitzPlus Docs -> 2D - A-Z -> R -> Rect
Rect x, y, width, height, solid
Parameters:
x = x coordinate to begin drawing the rectangley = y coordinate to begin drawing the rectangle
width = how wide to make the rectangle in pixels
height = how tall to make the rectangle in pixels
solid = 0 or False for unfilled and 1 or True for filled
Description:
This command will draw a rectangle in the current drawing Color starting at the location specified. The last parameter determines if the rectangle is filled or just a 'box'.Example:
; Flip/Backbuffer()/Rect Example ; Set Graphics Mode Graphics 640,480 ; Go double buffering SetBuffer BackBuffer() ; Setup initial locations for the box box_x = -20 ; negative so it will start OFF screen box_y = 100 While Not KeyHit(1) Cls ; Always clear screen first Rect box_x,box_y,20,20,1 ; Draw the box in the current x,y location Flip ; Flip it into view box_x = box_x + 1 ; Move the box over one pixel If box_x = 640 Then box_x=-20 ; If it leaves the Right edge, reset its x location Wend
Comments
None.
BlitzPlus Manual Forum
Blitz3D Equivalent Command




