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BlitzPlus Docs -> SoundVolume

SoundVolume sound_variable,volume#

Parameters:

sound_variable = any valid sound variable previously created with the LoadSound command.
volume# = floating point number from 0 (silence) to 1 (full volume)

Description:

Alter the playback volume of your sound effect with this command. This command uses a floating point number from 0 to 1 to control the volume level.

Please see ChannelVolume for more options!

Example:

; Load sound sample
sndDeath=LoadSound("audiodeath.wav")

; Change volume level to half
SoundVolume sndDeath,.5

; Play sound
PlaySound sndDeath 

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