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| HostIP | Returns an integer IP address for the specified host... | 0 | Nobody (1+ years ago) |
| HostNetGame | This allows you to bypass the 'standard' networked game dialog box (normally using StartNetGame) and start a hosted game directly... | 0 | Nobody (1+ years ago) |
| HTMLViewBack | Returns to the page previously displayed... | 0 | Nobody (1+ years ago) |
| HTMLViewForward | Advances to the next page displayed... | 0 | Nobody (1+ years ago) |
| If | If is used to check the value of a variable and see if a certain condition is true or false... | 0 | Nobody (1+ years ago) |
| ImageBuffer | There are 1000 reasons for this command... | 0 | Nobody (1+ years ago) |
| ImageHeight | Use this command and ImageWidth to return the size of the given image (using the handle assigned when the image was loaded with LoadImage) in pixels... | 0 | Nobody (1+ years ago) |
| ImageRectCollide | There are many times when you need to see if an image has collided with (or is touching) a specific rectangular area of the screen... | 0 | Nobody (1+ years ago) |
| ImageRectOverlap | There are many times when you need to see if an image has collided with (or is touching) a specific rectangular area of the screen... | 0 | Nobody (1+ years ago) |
| ImagesCollide | This is THE command to get pixel-perfect collisions between images... | 0 | Nobody (1+ years ago) |
| ImagesOverlap | This is a very fast, simple collision type command that will allow you to determine whether or not two images have overlapped each other... | 0 | Nobody (1+ years ago) |
| ImageWidth | Use this command and ImageHeight to return the size of the given image (using the handle assigned when the image was loaded with LoadImage) in pixels... | 0 | Nobody (1+ years ago) |
| ImageXHandle | It is occasionally useful to determine the location of an image's image handle... | 0 | Nobody (1+ years ago) |
| ImageYHandle | It is occasionally useful to determine the location of an image's image handle... | 0 | Nobody (1+ years ago) |
| InsertGadgetItem | Inserts an item at any point in a container gadget... | 0 | Nobody (1+ years ago) |
| InsertTreeViewNode | InsertTreeViewNode creates a treeview node at the specified index within the parent's children, and returns its handle... | 0 | Nobody (1+ years ago) |
| Instr | This command will allow you to search for an occurance of a string within another string... | 0 | Nobody (1+ years ago) |
| Int | Converts the value to the nearest integer... | 0 | Nobody (1+ years ago) |
| JoinNetGame | Use this command to join a network game, bypassing the dialog box normally endured with the StartNetGame command... | 0 | Nobody (1+ years ago) |
| JoyDown | This command (and its counterparts KeyDown and MouseDown) is used to detect if a joystick button is being held down... | 0 | Nobody (1+ years ago) |
| JoyHat | JoyHat returns the state of a joystick 'hat' or 'pov' (point-of-view) control... | 0 | Nobody (1+ years ago) |
| JoyHit | This command returns the number of times a specified joystick button has been hit since the last time you called the JoyHit() command... | 0 | Nobody (1+ years ago) |
| JoyPitch | Returns the pitch value of a joystick... | 0 | Nobody (1+ years ago) |
| JoyRoll | Returns the roll value of a joystick... | 0 | Nobody (1+ years ago) |
| JoyType | This command returns the type of joystick that is currently connected to the computer... | 0 | Nobody (1+ years ago) |