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gile[s] b3d parser by fredborg
| Submitted: | 6 years ago |
| No. of ratings: | 81 |
| Average rating: | 4.12 / 5 |

A simple example of how you can parse a b3d file for lights and custom properties exported by gile[s]. Also shows you how to do simple particle emitters and how to use cubic environment maps for water reflections.
You can get the example (including media, source, and executable) from the download section of the gile[s] website
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