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3d editor - Rameses by AdamStrange
| Submitted: | 8 months ago |
| No. of ratings: | 15 |
| Average rating: | 4.4 / 5 |

Here are some shots of the 3d editor I am currently working on, called Rameses.
- The four shots show different viewport configurations (4x4, 1x3, 1)
- The top (button bar?) allows direct access to the main view options, showing line numbers, shading, selection types, etc
- The left panel currently has two modes;
* editing , where you can create, modify and colour vertexes, primitives, etc
* object list, where you get a detailed list of how the objects are constructed, their vertex numbers and colors. You can also show/hide vertexes/face and will also deal with grouping of object, etc
- The edit panel also shows 2 different type of primitive construction;
* Standard, where you pick the base type of object and then the solid portion
* custom, where you have direct control over how many faces, height segments, star ratio, taper and bulge
I'm currently working on operators (inset, mirror, collapse, bevel, etc)
The UI is a custom written system
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