Home
Products
Community
Manuals
Contact
Login or Signup

Blitz Toolbox/3D Lightmappers/gile[s] - global illumination editor

gile[s] - global illumination editor by fredborg

http://www.frecle.net

About

gile[s] is a global illumination / radiosity lightmapper, capable of rendering high resolution lightmaps fast and efficiently.



gile[s] features an easy to use editor, allowing you to place models and lights with ease.

Unlike most lightmappers, gile[s] handles models of arbitrary complexity keeping smoothing groups intact, and packs lightmaps extremely effeciently, giving you the best quality at the lowest performance hit.

With gile[s] you can even paint directly to the lightmap, and mix and match vertex lighting and lightmaps as you please.

gile[s] lights up your worlds.

Rendering features:
- Extremely fast global illumination rendering
- Color bleeding
- Geometry lights
- Transparency and masking
- Two sided materials
- Fast Sky light, to simulate outdoor lighting
- Soft Shadows
- Toon Shading

With support for a wealth of 3D file formats (b3d, x, 3ds, obj, lwo, ase, ac, dbo) it's easy to get your models from your modelling program into gile[s], and from gile[s] into Blitz3D.